Tagged: Vhs

October Update

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Sadly I didn’t have as much time to work on the game as I’d like in the past few weeks. Just life and work getting in the way.

But I did manage to squeeze in a couple new scenes and continued to improve the VHS look:


That VHS Look

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When I started developing Fatal Attractions, the idea was to have the game be “authentically digital”. That is to say we’d have crisp, low-resolution pixel art. A palette of less than 256 carefully picked colors. Transparency would be an entirely binary matter. A purely digital soundtrack. Basically everything would be just like it was back in the day.

Sadly, as my pixel art skills turned out to be sorely lacking I eventually pivoted to the more-photorealistic-yet-still-thoroughly-retro style the game exhibits today. If I wasn’t going to capture the essence of early adventure games by mimicking their style, by Jove then at least I’d promote the spirit of the times by setting the game during the early 90s!

But… something was off. The sets and overall style were pretty retro. That couldn’t be it. The resolution of the artwork was retro but also a bit low-ish, which admittedly does turn some scenes into a pixelly mess.

So what could it be?


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